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News Tag: new world winter convergence festival

  • Something You Have To Know about New World's Winter Convergence Festival

    Posted: Dec 24, 2022

    New World's Winter Convergence Festival is back for the season, bringing holiday cheer to Aeternum with brightly decorated settlements, holiday quests, a world boss, and unique rewards for the duration. Accompanying the event is an update for New World that overhauls the crafting tiers to be much more accessible, introduces a new mutated expedition, and makes various changes to improve server balance and faction play.

    Developer' debut MMORPG has been online for over a year now, and despite some growing pains during its early days, has come a long way thanks to continued work from its developers. New World's many updates in the past year have revamped mechanics, added new weapons, and reworked the entire starting experience, along with tons of changes to progression and crafting to make the process much smoother. Compared to the game at release, the grind has been substantially reduced and gameplay is more fluid and interesting thanks to many small improvements that have added up.



    This update sees the return of New World's Winter Convergence Festival from last year, which brings snowfall, northern lights, festive decorations, and seasonal activities to Aeternum. The Winter Wanderer can be visited in Everfall, Monarch's Bluffs, Weaver's Fen, Brightwood, and the new Brimstone Sands for some holiday quests. Winter Tokens can be earned which reward limited-time goodies like emotes, housing items, and festive skins, while presents can be collected under various Trees of Light that can be found in settlements. The new Winter Warrior world boss is also waiting to be challenged, yielding special rewards and giving players a chance to try out the new 20-person party system.

    Game developer are making two major changes to improve the Trade Skill leveling experience:
    The Forge, Outfitting Station, Workshop, and Arcane Repository now offer Azoth discounts for relevant recipes:
    *Tier 3 = 20% discount.

    *Tier 4 = 30% discount.

    *Tier 5 = 45% discount.

    Certain recipes are now no longer gated behind tiers:
    1) Crafting Stations
    *Most procedural weapon and armor recipes.

    *Arcane Repository - Stat potions (Health, Mana, Regeneration, and Focus) and elemental recipes.

    *Kitchen - Health and mana foods

    2) Refining Stations
    *Tier 3 unlocks - Recipe level is less than or equal to 100 and not legendary.

    *Tier 4 unlocks - Recipe level is 150 and not legendary.

    *Tier 5 unlocks - Recipe level is 200 or legendary at any recipe level.
    Stonecutting - All gemcutting is no longer gated, but gem fusions remain gated behind relevant tiers

    As promised during the recent New World roadmap reveal, a new mutated expedition has been added that is a mashup between Starstone Barrows and Amrine. Endgame players will be able to revisit the Amrine Expedition with new challenges and paths to take. Additionally, crafting tiers have been reworked so that many recipes are no longer gated behind tiers and can be crafted at any tier station. Stat potions, health and mana food, and procedural gear are no longer gated, while named gear and more specialized items still require higher-tier stations.

    Developer is also cracking down on various server balance issues, particularly "shell companies" which are large companies that form smaller companies to game the territory control system. With limits to War participation, War Roster restrictions, along with company and server transfer cooldowns, these measures should hopefully mitigate some of the issues that have cropped up even on New World's fresh start servers.

    They will implement the following changes to make shell Companies less effective at owning multiple territories:

    Daily War Limit
    *Players will have a limit of 1 defensive War and 1 attacking War per world (resets daily at 5AM server time). These limits will apply to both even if you have two different characters in the same world.

    War Roster Restrictions
    1) Participating Companies will have a limited number of Mercenaries they can recruit.
    *Attacking Companies: Up to 25 mercenaries.

    *Defending Companies: Up to 10 mercenaries.

    *The remaining slots are reserved for their Company members.

    2) Company Switching Cooldowns
    *When leaving a Company, players will start a 72 hour cooldown on fighting in a defensive War and earning Influence for any Company toward War declaration eligibility. The cooldown begins once a player leaves. Any Influence earned will still count towards the player’s Faction.

    3) Server Transfer Cooldowns
    *We have increased the cooldown on all server transfers from 3 to 30 days.

  • Winter Convergence Festival Returns In New World's Latest Update

    Posted: Dec 07, 2022

    Just yesterday, December 6th, New World ushered in its new round of update. In this update, the crafting tiers have been completely overhauled to make it easier for players to obtain, new mutated expeditions have been introduced into the game, and some content has been modified to improve server balance and faction play. But in fact, the most let Players are excited about the return of the Winter Convergence Festival.

    The Winter Convergence Festival returns to Aeternum with brightly decorated settlements, holiday quests, a new world boss, and unique rewards. All of the above add to the festive cheer of Aeternum.

    As of now, New World, the first MMORPG launched by a famous video company, has been online for more than a year. The game lost popularity in the early days due to some problems. Fortunately, however, the developers have not given up and have continued to work hard. Now New World has come a long way. Over the past year, New World has undergone several major updates. In these updates, the developers improved the mechanics, added new weapons, redesigned the entire starting experience, and made a lot of changes in terms of progression and crafting in order to make the game process smoother for players. Therefore, compared with the time of release, the current New World, in addition to accumulating many small improvements and greatly reducing the grind, more importantly, the current gameplay has become smoother and more interesting.

    As for the return of the Winter Convergence Festival, you can not only see snowfall, northern lights, festive decorations in Aeternum, but also participate in some seasonal activities. Whether you're currently in Everfall, Monarch's Bluffs, Weaver's Fen, Brightwood, or the newly added Brimstone Sands, you can complete some holiday quests by visiting Winter Wanderer. When you complete a holiday quest, you can get Winter Tokens. When you spend Winter Tokens, you can earn limited-time items like emotes, housing items, and holiday skins. If you're lucky, you'll also be able to collect gifts under the various Trees of Light in the settlements. During this event, you can also challenge the new Winter Warrior world boss. This time you can gather more than 20 players to defeat this new world boss. Of course, once you've defeated the Winter Warrior, you can earn special rewards.

    In this major update, New World has also added a new mutated expedition. This expedition actually combines the contents of the Starstone Barrows Expedition and the Amrine Expedition. Endgame players will be able to revisit the Amrine Expedition, taking on new challenges and new paths.

    Additionally, the crafting tiers have been completely overhauled in this update. As a result, there are now many recipes that can be crafted at any tier without being restricted by tiers. For example, Stat potions, health and mana food, and procedural gear will no longer be gated. However, named gear and more specialized items still require you to travel to higher-tier stations to craft.

    The above is the main content of this major update. If you want to complete the holiday quests in this returning event faster or defeat the new world boss faster, it would be a good choice to prepare some New World Coins in advance.

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